This course is designed to provide an introduction to game and simulation concepts and careers, the impact game and simulation has on society and industry, and basic game/simulation design concepts such as rule design, play mechanics, and media integration. This course compares and contrasts games and simulations, key development methodologies and tools, careers, and industry-related information. This course also covers strategies, processes, and methods for conceptualizing a game or simulation application; storyboarding techniques; and development tools.
Hands-on activities using an entry-level game development tool such as Game Maker or Alice should be integrated into the curriculum. Regardless of topic sequencing, the culminating activity is the creation of a playable game.